U8x8 Fonts May 2026
Memory ConstraintsIf you are using an ATtiny chip, stick to the 'r' (restricted) fonts. These include only basic ASCII characters, saving significant Flash memory compared to the 'f' (full) versions which include accented characters and extended symbols.
Readability vs. Information DensitySmall fonts allow you to cram more data onto the screen (up to 16 lines of text on a 128x64 display). However, if the device is meant to be read from a distance, such as a desktop clock, you should use the "2x2" scaling function to turn an 8x8 font into a 16x16 display.
Whether you are working with an Arduino Uno, an ESP8266, or a tiny ATtiny85, understanding how to select and implement these fonts is key to a successful build. The Architecture of U8x8 Fonts u8x8 fonts
The Basic Sets (ISO 8859)These are the standard alphanumeric fonts. You will often see them suffixed with 'r' (reduced/restricted), 'n' (numbers only), or 'f' (full). font_8x8_pxp_r: A clean, classic pixel font.
Symbols and IconsOne of the most powerful features of U8x8 is the ability to display icons as if they were text characters. Memory ConstraintsIf you are using an ATtiny chip,
Zero RAM Buffer: You save roughly 1024 bytes of RAM on a 128x64 display because the library doesn't need to "draw" the page in memory first. Popular U8x8 Font Categories
While the name suggests every character is exactly 8x8 pixels, the reality is slightly more technical. U8x8 fonts are "tile-based." This means every character must fit within a grid of 8 pixels wide by 8 pixels high. Information DensitySmall fonts allow you to cram more
font_7x10_profont_n: Technically fits the 8x8 grid but uses internal spacing for better clarity.
u8x8_font_open_iconic_weather_2x2: Allows for larger weather icons by combining four 8x8 tiles into a 16x16 visual. How to Choose the Right Font