Many DX12 crashes are caused by memory overflow that can be mitigated by manually expanding your pagefile. Search for in Windows.
DX12 requires shaders to be compiled specifically for your hardware. If this process is interrupted or fails, the game may crash with a reference to the .cpp source file responsible for rendering. render device dx12cpp error link
While intended to improve performance, this feature can conflict with how some games handle DX12 caching. Go to . Click Change default graphics settings . Toggle Hardware-accelerated GPU scheduling to Off . Restart your computer. 3. Force DirectX 11 Mode Many DX12 crashes are caused by memory overflow