For 3ds Max 2016-2025...: Polycloth Clothbrush 2.07

A built-in masking feature (including Blur Mask) allows artists to protect specific areas of the mesh from deformation or use vertex colors as an initial mask.

The plugin includes ground collision support, enabling cloth to interact realistically with surfaces underneath. Workflow Comparison: 3ds Max vs. ZBrush & Blender

The core brush automatically generates realistic folds and wrinkles as you sculpt, moving the mesh as if it were actual fabric. Specialized Brush Modes: PolyCloth ClothBrush 2.07 for 3ds Max 2016-2025...

The latest iteration of the PolyCloth plugin expands its core toolset with advanced simulation parameters and a refined brushing system:

Increases surface area to add volume and loose wrinkles. A built-in masking feature (including Blur Mask) allows

Pinches the surface of the cloth to create tight details.

Flattens out existing wrinkles for cleaner transitions. ZBrush & Blender The core brush automatically generates

Unlike traditional cloth modifiers in 3ds Max that require long simulation wait times, PolyCloth provides . While ZBrush 2021 and Blender 2.83+ feature dedicated cloth brush sets, PolyCloth integrates this capability directly into the 3ds Max viewport, using modifier keys (like Shift or Ctrl) to toggle between shrinking, smoothing, and expanding without switching tools. Compatibility & System Requirements PolyCloth is highly optimized for modern 3D workflows: PolyCloth ClothBrush Plugin for 3dsMax - ScriptSpot