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Maps
This section houses almost all available custom maps for use in Red Alert multiplayer games against the AI in "Skirmish" mode or against human opponents. Each map is packed in zip file to save server disk space and bandwidth, also in order to make it possible to verify data integrity of downloaded files.
To use these maps: You can now start up Red Alert and choose the map(s) to play on from the list of maps in the multiplayer settings. Note, if you have several maps in your directory, Red Alert can take longer to load up (although it does not affect the gameplay). If you wish to remove maps simply delete or rename files ending with a .mpr extension. 10.1 kb
Dino-Ridges To Babylon 3:Tigris
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Players: 2-8
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 69%
Water ratio: 31% Valuables: 1,442,025 Units on map: no Rules mods: no Triggers: no
Description: n/a
6 kb
Dino-United States 1
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Players: 2-8
Dimensions: 126 x 64 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 56%
Water ratio: 44% Valuables: 1,017,130 Units on map: no Rules mods: no Triggers: no
Description: n/a
6 kb
Dirty Water
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Players: 2-4
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 54%
Water ratio: 46% Valuables: 359,555 Units on map: no Rules mods: no Triggers: no
Description: n/a
4 kb
Dissillusioned
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Players: 2
Dimensions: 64 x 64 Theater: TEMPERATE Date added: 15-Feb-2014 Author: Joseph Lawhorn
Land ratio: 57%
Water ratio: 43% Valuables: 173,000 Units on map: no Rules mods: no Triggers: no
Description: The map is seperated by several lakes.
3.9 kb
Divide
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Players: 2-4
Dimensions: 126 x 64 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Bamph
Land ratio: 54%
Water ratio: 46% Valuables: 451,360 Units on map: no Rules mods: no Triggers: no
Description: n/a
Miku Client Rocket League Unlock All Title Fixed [patched] < 2026 Update >Security software flagging the injector as a false positive. Miku Client Rocket League Unlock All Title: The Fixes Sometimes the game’s local cache prevents the client from displaying unlocked items correctly. miku client rocket league unlock all title fixed This article is for educational purposes only. Modifying game files can lead to account suspensions. Always use third-party tools responsibly. Security software flagging the injector as a false positive If you’re part of the Rocket League modding community, you’ve likely heard of . It’s one of the most popular third-party tools used to customize the game’s aesthetic, ranging from custom decals to rare goal explosions. However, the most sought-after feature is the "Unlock All Titles" hack, which allows players to sport prestigious tags like RLCS World Champion or Renegade Raider . Modifying game files can lead to account suspensions Miku Client often has a "Safe Mode" enabled by default to prevent bans. However, this mode sometimes restricts the client from writing to the game's memory where titles are stored. Open the Miku Overlay (usually F5 or Insert ). Navigate to . The solution usually comes down to keeping your software updated and ensuring no other mods are interfering with the injection process. By following the steps above, you can get back to styling on your opponents with the rarest titles in the game. If you want to get your custom titles back in the lobby and on the pitch, follow these steps in order. 1. Update the Miku DLL Hook 3.8 kb
Divided by Rapids
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Players: 2-8
Dimensions: 64 x 64 Theater: TEMPERATE Date added: 13-Jan-2014 Author: FlameWolf
Land ratio: 75%
Water ratio: 25% Valuables: 156,650 Units on map: no Rules mods: no Triggers: no
Description: n/a
8.5 kb
Divisions
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Players: 2-4
Dimensions: 96 x 96 Theater: SNOW Date added: 01-May-2014 Author: buggy11
Land ratio: 54%
Water ratio: 46% Valuables: 1,372,375 Units on map: no Rules mods: no Triggers: no
Description: n/a
7.9 kb
Dizzy
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Players: 2-4
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Feb-2014 Author: Richard Valentine
Land ratio: 42%
Water ratio: 58% Valuables: 400,655 Units on map: no Rules mods: no Triggers: no
Description: n/a
6.1 kb
Docklands 2
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Players: 2-8
Dimensions: 126 x 102 Theater: SNOW Date added: 13-Jan-2014 Author: n/a
Land ratio: 72%
Water ratio: 28% Valuables: 750,385 Units on map: no Rules mods: no Triggers: no
Description: n/a
13 kb
Don't Blow The Bridges
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Players: 2-4
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 12-Feb-2014 Author: JPA13
Land ratio: 41%
Water ratio: 59% Valuables: 944,580 Units on map: no Rules mods: yes Triggers: no
Description: n/a
3 kb
Don't Destroy The Bridge
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Players: 2-4
Dimensions: 126 x 126 Theater: SNOW Date added: 13-Jan-2014 Author: Tom
Land ratio: 86%
Water ratio: 14% Valuables: 942,440 Units on map: no Rules mods: no Triggers: no
Description: This is a wide open, snow covered map that is seperated into two sections. There are two land bridges and one regular bridge.
3.7 kb
Don't shoot the trees! (Med)
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Players: n/a
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Ryan
Land ratio: 99%
Water ratio: 1% Valuables: 2,187,705 Units on map: no Rules mods: no Triggers: no
Description: A fun map with a lot of trees and rivers. A fair amount of gems and ore. Corners have good building room.
4.6 kb
Donut Islands
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Players: 2-8
Dimensions: 96 x 96 Theater: SNOW Date added: 03-Feb-2014 Author: Ace
Land ratio: 41%
Water ratio: 59% Valuables: 1,101,760 Units on map: no Rules mods: no Triggers: no
Description: n/a
8.4 kb
Doomsday!
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Players: 2
Dimensions: 20 x 126 Theater: SNOW Date added: 30-Jan-2014 Author: Jaakko Nenonen
Land ratio: 87%
Water ratio: 13% Valuables: 881,760 Units on map: yes Rules mods: yes Triggers: yes
Description: Very nice design. There is AI and you can build new units such as Field Marshals or Convoy.
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