Addition of relative patches (rPATCH) and dynamic assembler patches (dPATCH) for more complex game modifications. How to Use the LGL Mod Menu Template
Edit main.cpp and main.h to change the menu title, add your features, and define the specific memory offsets for the game you are modding.
The LGL (LGLTeam) framework is designed to be a versatile template for both beginners and advanced modders.
Uses a hybrid of Java and C++ with libraries like KittyMemory for memory patching and Dobby or Substrate for function hooking.
Using or creating mod menus carries inherent risks that users should understand: