: In Act 1 and some alpha builds, players use a magnet (found in the car trunk) to pull keys—like the red key—through keyholes or windows from the outside once they have reached the top floor balcony. Key Locations at the Top
: A remote room accessible only by using an umbrella to glide or breaking a high window contains a photo of the Neighbor’s family (wife, daughter, and son).
Collect 3–4 closed boxes from your own house or the neighbor's yard. hello neighbor 116 top
Jump onto the boxes and then onto the roof or through an upper-story window.
: In later Alphas (like Alpha 4), players often try to reach the very top of the windmill or a door suspended in the air via a wire connected to the roof. : In Act 1 and some alpha builds,
: A specific challenge where players must reach the highest point on the map. This often involves using a tape recorder to shrink bushes, followed by parkouring up pipes and heaters at the back of the house. Secrets and Easter Eggs
Once you've reached the upper levels or the roof, there are several points of interest: Jump onto the boxes and then onto the
: This is the ultimate objective in Act 1 and Alpha 1 . It is usually located in a room accessible only from the top floor or roof via a wrench or magnet.
Reaching the top or "glitching" into restricted areas often reveals developer secrets: