Includes dedicated export presets for Unity, Unreal Engine , and Godot, ensuring FBX/GLTF compatibility with correct bone orientations.
The interface for limb options and foot roll properties has been made more compact for a better workspace experience.
The addon is widely regarded as a professional alternative to Blender's built-in Rigify, offering more robust integration of reference bones and specialized export tools. -- Auto-Rig Pro 3.70.24 Addon for Blender Full V...
A new "Reset Transforms" setting resets controllers between actions when baking to prevent persistent offsets.
Introduced a "Bake Only Existing Keyframes" setting to provide more control over retargeted animations. How to Use Auto-Rig Pro YouTube·FruitZeushttps://www.youtube.com Includes dedicated export presets for Unity, Unreal Engine
Added a head_tip marker to improve the estimation of head joints during auto-placement.
Automatically places bones based on visual markers for humanoid characters, significantly reducing setup time. A new "Reset Transforms" setting resets controllers between
A universal retargeting tool that allows you to transfer animations from one armature to another, including support for .BVH and .FBX motion capture data.